Author Archives: segastar1

What made the third generation of Pokémon so significant?

Pokémon is a sketchy topic for some people. Some people hail it as one of the most influential RPG series of gaming while others shrug it off as a kid’s game and focus on other games they would rather play. While I respect everyone’s opinion about the series as a whole, there is one thing I would like to discuss. Each new duo or trio of games in the series is a start of a new generation. Each generation ends when a new set of games hit the stores. Many fans argue about which generation is truly the best but the one I’m focusing on is one of the most significant of the whole franchise. The first “Gems Gen” or the third Generation is the topic I’m focusing on right now.

Double Battles. Every battle strategy up until Ruby and Sapphire was focused on one-on-one fights and the best moves to use to take out only one opponent at a time. When players met two trainers at one time, they were shocked to see that they would fight both at the same time. Double Battles made the way for brand new strategies because certain moves like Surf and Earthquake now could hit multiple targets. Many players were anxious to learn how to use this new battle style to their advantage. The Double Battle function became a staple for battles with friends and worldwide in later games.
Nature and Abilities. Before this generation, pretty much every type of Pokémon were not much different from each other. Now Pokémon had real human natures that can provide a nice stat boost and this opened a new door to breeders to play around until they got that nature they were looking for. Pokémon now had a chance to do things like lower attack at the start of the fight, cause status problems on contact, or avoid dreaded recoil damage with Abilities. Some Pokémon even had chances to have more than one Ability. While these features may not mean much to the average player, competitive Pokémon playing was now in its infancy stages.
Innovative side series games. Pokémon Colosseum was released to the Gamecube with a new look on the Pokémon franchise. An anti hero Wes who steals Pokémon and quits to find out the organization Cipher closed the door to the hearts of many Pokémon, making them killing machines known as Shadow Pokémon. At the time, this was a shock to many fans and while the game was initially criticized, over the years it has been praised for trying something new and taking huge risks. A sequel called Pokémon XD: Gale of Darkness was released as well that fixed some of the problems and offered players to catch a special Lugia. These games are unique and were a huge part of the third generation.
Multiplayer. Ruby and Sapphire were released during the prime of the Gameboy Advance. Thus the popularity of the wired connector cable allowed for many battles to be taking place everywhere. During this gen, you couldn’t go out in public and not see friends all connected with their Gameboys battling each other. The wired connector allowed for another unique function, connecting to other games. Ruby and Sapphire could connect with Colosseum and XD to have battles in full 3D and trade Pokémon between the four games to help with Pokedex completion. While this feature is common now, at the time this was huge.
The Anime boomed. While the games were going strong, the anime fed off the popularity. The Anime spent 4 seasons showcasing Ash’s journey through Hoenn and showcased some of his best battles of the whole show up to this point. He conquered the famous Battle Frontier and starred in some of the more popular Pokémon movies such as Pokémon Heroes, Jirachi Wish Maker and Destiny Deoxys. Most fans agree the 4 seasons and movies were the last good seasons before it got boring.

Pokémon was everywhere during the third Generation. Every kid from elementary school to college would not shut up about it. The media showcased the show and movies while stores had merchandise flying off their shelves. The third generation was the prime of the Pokémon franchise. Ruby and Sapphire brought tons of new content, Colosseum and X D showed us the darker side, and the anime showed us Ash still had something to prove despite being 10. There was no internet battling in the third Generation but in terms of impact, I think the third Generation did more for the franchise as a whole and set the stage for further games by pushing new mechanics and innovation to the series. Some of the series most popular Pokémon come from the third Generation. Pokémon fans want remakes of Ruby and Sapphire for a reason. With everything that Ruby and Sapphire did and with 16 million copies sold to this date, I support this 100 percent.

 

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Time Travel with a Blue Hedgehog and stuff

Sonic the Hedgehog is an amazing series. The hyper active hedgehog has stood against the great Mario in a bitter rivalry that defined a whole decade. In the modern days, Sonic took a break and finally realized trying to go against Mario was too much for him. During his run over the past 23 years, he has been seen in a variety of different genres of games, some of which deal with the bitter subject of time travel.

Sonic the Hedgehog 2006 is the game everyone knows for being bad at handling time travel due to its many and open holes that cannot fit into the established timeline set by other games in the series as a whole. Shadow the Hedgehog suffers this same problem. But the one game I feel did Time Travel right was Sonic CD.

Sonic CD follows a simple time travel rules. If you go back to the past and change things, the future will change for better or worst depending on many factors. If Sonic can travel to the past and destroy a robot generator, the future he creates will be good with no enemies and thus saving the world from Eggman. The same can be said if Sonic goes to the past but does not destroy the robot generator; the future he creates is the bad future where the robots were never stopped. This golden rule of time travel has been seen in many forms of media from books to movies.

Why do I bring up time travel? Time travel can be used to create a unique story and development when implemented correctly. Sonic CD gives the player complete control of how you play the game, do you go the normal route through the present to just finish the game, or do you go into the past to fix everything or collect the mystical stones to guarantee the good future.
Sonic CD benefits from a simple idea and a storyline that makes it easy to get into and provides a deeper gameplay experience. What would the Legend of Zelda, Majora’s Mask be without the option of travelling back in time? Would Bill and Ted’s Excellent Adventure be the classic it’s known to be if time travel was nonexistent? Sonic CD was considered an odd entry into the Sonic series upon release but now it’s seen as a classic for it’s unique twist to Sonic’s core gameplay mechanics.

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Why you should play Super Mario Sunshine

I have returned to the FLG blog but under a new direction. I am no longer the Retro Reviewer, I am just a writer now. My new focus will be opinion based posts. Here is the kind of content you will see from me and I thank Travis for welcoming me back.

 

 

I have been playing video games for many years now. I see many games that deserve praise and sometimes see games that deserve some criticism. Out of every bad game I have seen and read about there is one that bugs me the most. Super Mario Sunshine is considered the worst 3D Mario game by many. In contrast, I love the game and I feel it has a lot going for it. Everyone should play it.
Super Mario Sunshine gives us a generic story but gives it a nice new twist. Mario is on a vacation with Peach and the Toads. As their plane approaches the runway of Delfino Airstrip, they dream about all the things they plan on doing but the plane jerks to a grinding halt and it is revealed the airstrip is covered in goop. Mario is sent out to find help. He finds help in FLUDD, a water spraying device. After Mario cleans up the airstrip, the police arrive and arrest him and force him to clean up the entire island by himself without no due processes or anything. The real culprit is an imposter that dresses up like Mario to fool the natives into thinking Mario did all the dirty work. I love this set up. You start to feel sorry for Mario and you want to help him have the vacation he deserves. In order to do this, you must collect Shine Sprites. Shine Sprites are the collectables in this game. These help power the island, and when the goop spread all over Isle Delfino, these Sprites vanished, leaving the island in darkness.

This game I believe has some of the best controls in a Mario game to date. Many people complain how FLUDD makes platforming too easy and Mario doesn’t control as he should. Mario responds to controls very fluently and never do I feel any stiffness or delay that I feel once in a while in his later adventure, Super Mario Galaxy. When I want him to jump, he jumps. If I want him to slide across the ground, he does it. Never in this game do I feel a death is brought on by horrible controls. If you die in this game, no blaming the controls.
Mario’s jumping is very precise and the game gives you total control in where you want to go. This allows for a smooth pace that never seems to go too slow or too fast. You choose the pace you want to go.
Mario’s new toy is one of his best items to date. FLUDD is a water pump that fits onto Mario’s back. While FLUDD may seem silly at first, once you get used to him, you will love him. FLUDD is the main tool Mario uses to clean up the island. By using the power of water he can spray enemies, turn into a jetpack for a short time, turn into a rocket, and a propeller for travelling at high speeds. Every now and then, he will provide you with helpful information and doesn’t interrupt you unless its necessary. FLUDD has even more uses than that. He can be used to further enhance Mario’s jumping abilities. You can do a back flip and spray out a large amount of water for an example. You can perform a triple jump and then hover to really cover some distance or spray water on the ground and do a fast slip and slide technique. This gives you a lot of options of moving around. You get to pick what you’re preferences are.
If you are a fan of Yoshi, then look no further than here. Yoshi makes a triumphant return to help Mario in his quest. Once you retrieve his egg, you can unlock him in pretty much every level during certain times and you can use his abilities. Yoshi can flutter jump and spray juice. The juice acts similar to water in FLUDD but with some key differences. You can turn enemies into platforms and sometimes you need his juice to pass through certain barriers. Just don’t put him in any water though, he hates it for some reason and will leave you.
The levels are where the game truly shines. The game plays similar to Super Mario 64 but the levels themselves are massive and fun to explore. Each level has something to it that makes it unique. From giant windmills, the piers, and the sunset filled beaches complete with a haunted hotel, there is much for Mario to explore and clean up. While there aren’t as many levels as other Mario games, each level contains 8 different episodes. Each episode is a new task that changes how you go through the world each time. By the time you reach episode 8, you’ve explored the whole level from top to bottom.

In terms of difficulty, Super Mario Sunshine has a smooth difficult curve. This means the game will gradually get harder as you start mastering the game’s controls. For example, there are special levels in the game that FLUDD is taken away for a short time. The first of these levels in Bianco Hills, the first level of the game, is relatively easy. As you progress through all the worlds, each of these special levels gets a bit more challenging. You will never find a part in the game where it feels like you will start dying a bunch of times. The game will prepare you for the challenging parts.
In terms of appearance, Super Mario Sunshine has some of the best graphics on the Gamecube and can stand up next to games on the Wii. As the title implies, Super Mario Sunshine is full of bright colors and textures, the levels are all wonderfully detailed and sometimes you will want to sit back and just appreciate it all. The game makes you feel like you are really in a tropical paradise.
Since the game is all about tropical themes and locations, the soundtrack is based around that concept. Every level has a unique theme to it that fits the environment perfectly. With the use of many different instruments, the game can produce many different emotions at the appropriate times.
Super Mario Sunshine is an experiment of the developers to try something new. They wanted to put a fresh new twist on the classic formula for Mario games. This was the first Mario 3D game I ever played, at the time I had no idea Super Mario 64 even existed. This game blew me away with its tight controls, indulging gameplay, and atmosphere. If you are new to 3D Mario games, I suggest playing this one first. It’s a wonderful introduction and you will not be disappointed. In my opinion, it’s better than the recent Galaxy games. Don’t judge this game by its cover. This game is a masterpiece and a must have for any fan of platforming in general.

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Randomness Saturday Topic: The Death of Megaman

This is another new segment I came up with on the spot. It’s called Randomness and the topic I discuss is chosen by members on the Facebook group. The very first topic of this new segment comes to us from David Hannah.

Mega Man is easily one of the greatest game franchises ever, no one without a doubt with a brain cannot deny that. Mega Man is what made up countless memories of many sleepless nights and many days stuck inside trying to beat that one robot master who was cheap or maybe trucking through Wily’s Castle was a bit more than you could chew…but ever since the Blue Bomber made his first appearance, why has Capcom decided to off him and leave him out to dry while their bank account is heading south like our economy??

Let’s take a look at more recent Mega Man games to see if we can find the infamous turning point, the point in a game franchise where all games after it suffered in quality, gameplay, or just never saw the light of day.

Classic Mega Man

Our analyzing starts in 1999 during the release of Mega Man 8. By this point Mega Man games had a bad time keeping fans due to falling behind in jumping to new consoles and still re-using the same formula but not changing too much except some new Rush mechanics and such. Some fans even agree Mega Man 4 and 5 is really where things got iffy. So Mega Man 8 jumps to a new console from a different company and we get a new Mega Man game in 32 bits. A lot of fans were expecting some new stuff to play with but what they got instead was the same issues previous games had. After the side game Mega Man and Bass, the classic Mega Man Series saw no main series games for a decade.
During that time a lot of different spin off games were brought out to try and keep the masses hooked. These games included: Mega Man Battle Network, Legends, Zero, Star Force, just to name a few out of the many to have been released. Some of these kept similar classic formulas while others took different directions.
The next main series game would not release until 2008 with the release of Mega Man 9. By this point many fans were upset and wondering if their Blue Bomber would ever come back, myself included. Mega Man 9 released as a downloadable title on Wii’s Virtual Console, Xbox Live Arcade, and the Playstation Network. The game went back to a 8-bit style as the creators wanted to gain back the popularity the series had before. While it was a commercial success and it leaded to another sequel Mega Man 10, other things had happened and were soon going to happen that would further ruin any chances of Mega Man making a full return to the gaming world.

The X series
Let’s talk about the popular X series. The X series may not be totally responsible for classic Mega Man’s despise but I feel we can talk about this series. Mega Man X started out with a huge bang on the SNES, the first title being one of the best SNES games to date and some call it the best Mega Man game to date, period. The game would be followed by X2 and X3 (which allowed players to play as Zero) while maybe not as good as the first are still very solid games that kept people interested and are now also some of the rarest SNES games to find. Now like Classic Megaman, the X series had it’s own turning point. In an interview with former Capcom producer Keiji Inafune, Mega Man X5 was supposed to be the last X game and he had little to no involvement in the last 3 games of the X series which were not met well by old and new fans alike. This would only further ruin Mega Man’s image and Capcom started to make some really poor decisions.

The Cancelled games
Mega Man has had a few cancelled games that was pretty much the nail in the coffin to his chances of returning to gaming. The first was Mega Man Universe. The concept was a 3D scrolling platformer that would give players the ability to create their own levels and characters. Many old fans of Mega Man got very excited for this new game. The game was announced in 2010 and went through some normal development processes until Inafume decided to leave Capcom. The game was officially cancelled in March 2011 to the disappointment of many fans.
The second game to bite the dust was MegaMan Legends 3. This game suffered a worse development from Capcom of Europe oblivious to the amount of fan support and many other problems.
The last game is the well known Maverick Hunter. This game put X in a first person shooter environment with modern styled graphics and gritty environment. The game would have been new life to a beaten series and while the prototype version was viewed with mix reactions from reviewers, many fans were interested and couldn’t wait to play it. But Capcom decided not to gamble with it and cancelled it.

Why Mega Man will probably never return to full glory
I believe that Mega Man is probably going to end up another long and forgotten video game character. While I love the fact he is finally going to be playable in the new Smash Bros game, I feel that may be the last real time we see Mega Man in anything major for a long time. The game Mighty Number 9 is a successor of types to Mega Man and kinda seems to me that Inafume is making it to show he still loves Mega Man but he no longer can make Mega Man games. Capcom has shot themselves in the foot for cancelling the above games and not taking a risk with new Mega Man games. If you want to survive in the gaming industry, you have to take risks and Capcom is definitely in no mood to do it. It’s quite clear they no longer give a crap about Mega Man. As many fans have suggested, Mega Man and X should both be bought by Nintendo because clearly the Big N still has a soft spot for both characters. Sadly this will probably never happen. Maybe Nintendo should trade one of their people to Capcom to get the rights for Mega Man like how Disney sold one of their sportscasters to regain rights for Oswald the Rabbit?

That is my thoughts about the Death of Mega Man. I may do more of this kind of stuff in the future.

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Retro Reviewer’s Thoughts: Legend of Zelda series

While I am sick from god knows what, I decided to finally post something so anybody who likes to read my stuff doesn’t feel angry or anything.

If some of you are curious, this segment is a newer section whenever I just feel the need to rant or talk about something gaming related. The topics can vary greatly and modern topics are also considered, it’s just my opportunity to rant and I do not count them as full reviews so my opinions in these posts can be taken with a grain of salt and may be overrexaggerated or underexaggerated as I see fit. Now today’s topic is a fairly controversial one: The Legend of Zelda franchise. I will just put some opinions on how I enjoy the series and how I feel about certain things related to the series.

Do I like the series?
Yes and No. To answer that question, I need to tell a tad bit of backstory about my history with Zelda. I received my first Zelda game in 2006, The Wind Waker. At the time I never knew that there were previous games before until I searched a bit on Wikipedia when I was sitting at home bored. After I had found out that I missed a lot of previous games, I set out to get them and by 2012, I had almost every main Zelda game up to Skyward Sword. Does that mean I played all of them. No. The games to me are fun and exciting but at the same time, I just feel that it’s hard to get into a lot of them due to the heavy emphasis on exploration. You’ll understand my reasoning as I continue on here.

How many games in the series have I played to completion?
One. The only game I completed by myself was Wind Waker because it was the game in the series I was most familiar with. I still can name most of the islands of the overworld and I can actually get through the Forbidden Fortress in the beginning of the game without no guides. Wind Waker is considered one of the easiest Zelda games but I guess to me I consider it one of the more challenging games I own. Puzzle solving and thinking skills don’t mix well with me but I guess playing other Zelda games that are generally considered more difficult like Ocarina of Time, or Twilight Princess, I find it even more difficult to play them.

Which of the classic Zelda games do I like the most/want to play?
Out of the original on NES, through Link to The Past, Zelda 2 is actually the one I want to play. I have a knack for platformers and they have always been my favorite genre and from what I’ve seen of Zelda 2, it looks like a game I would love to play through and work to complete. Call me crazy, but it’s just how I feel.

Out of all the Zelda games I own, which one do I hate/dislike the most?
I have to say Twilight Princess. While I appreciate the darker design for a newer direction in the series, I find it to be the most depressing of all the games. I’m about halfway through and so far I haven’t seen the appeal of it. Sure Link has one of his best designs to date, but everything else to me falls short. I want to like Twilight Princess because I sold my Gamecube copy cause I hated it but more recently I bought a Wii copy just so I can try to get back into it. I have to say out of all the memorable things that people talk about in the Zelda franchise, not too much comes from Twilight Princess except Midna. (which I do like 🙂  )

Link to the Past?
I recently got Link to the Past through the Club Nintendo service so I’m barely into the game. I would give an opinion but I don’t believe I’m far enough into the game to give my full opinion.

What is my main reason I can’t get into Zelda games?
I always get stuck. For some reason I always get stuck in a dungeon due to a puzzle I can’t solve or I get overwhelmed in certain dungeons due to their length and size. Sometimes I get stuck in between dungeons and I find out I have to restart Wind Waker cause I missed the Grapphling Hook cause I couldn’t go back to retrieve it. This may also come from my dislike of stat intensive rpgs like Final Fantasy, or Chrono Trigger that have so much crap to keep track of that I can’t even get into them and I consider the two mentioned game or series to be highly overrated. People may say I’m not trying, I’m not perfect and can’t always help I can’t think as clearly as others. Most dungeons in Zelda games according to most players take them between 30 minutes for the quick players, and about an hour and a half for normal players. I take anywhere between 2-6 hours. It took me 3 hours to get through the Great Deku Tree in Ocarina of Time! It’s pathetic I know.

Do I have a favorite Zelda game?
Wind Waker is my favorite because it’s the only one I can figure out so far. I love the game to death and I’ll give it all the praise it deserves but looking back, in today’s scene, it is a bit overrated. I know recently they did a HD re-release of Wind Waker. While it’s fine and dandy, they did fix some errors and added nice new content, I feel it wasn’t totally necessary as the Gamecube version still looks crisp by today’s standards and has aged quite well if you ask me. But since it’s the second Zelda game to get the HD treatment after Ocarina of Time, maybe it’s a sign other Zelda games may get the treatment soon. (Majora’s Mask because it’s awesome).

Final Thoughts:
The Zelda franchise earned it’s spot as Nintendo’s second flagship series behind Mario. The series has created such a following that it has influenced so many other popular games that use similar mechanics and gameplay as the Zelda games. The series has brought many memorable characters and the impact is very easy to see. While I have trouble getting into the games themselves, this does not mean I hate the games and disown them. I still own them and play them. As Zelda approaches a 30 year anniversary in the next years, let it be a reminder of how amazing such a simple game on the NES could evolve into such a famous series. It’s mind boggling but hey, that’s the magic.

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March update from Retro Reviewer

It has been a bit since I posted an actual game review. I apologize for being gone, last semester of entire high school career is really making it difficult to find time to put anything up here but I have not forgotten that I write for this blog.

A Super Smash 64 review is coming up very soon and i may look at a few other 64 titles after that. I have decided to stop with SNES games for a while to branch out.

Tiny Toons: Buster Busts Loose review is no longer happening. I have no further desire to look into the game. Let Jon do that review….cause I’m sure as heck not doing it.

I may start doing Top Tens and maybe one more character vs. character post but I will need suggestions on who to cover.

That’s all I can say for now. If school was not so time consuming, I’d be writing everyday.
-Andrew Hatcher

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Luigi vs. Tails: Who is the best sidekick??

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(credit goes to FaisalAiden of Deviantart)

Hello people of Florida gamers. After a lot of hiatus and a failed attempt at a FAQ, I come back with something I had promised and now I’m going to do it. I’ve decided to throw aside biases for a few to do a second character vs. character debate to find out who is the best. Today I have two of the best well known sidekicks in gaming. Luigi, the shy, ghostbusting brother of Mario and Miles Tails Prower, the super smart fox with a knack for airplanes in the shadow of his friend Sonic the Hedgehog. This will be decided similar to the first one from before, let’s get started.

Backgrounds

Luigi:
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Luigi is one of the first main characters in the Mario series. While Mario got his start on the Donkey Kong Arcade games and led on to having about 3 to 4 of them made, Luigi was first mentioned in the arcade game Mario Bros as the brother to the plumber and was playable by a second player. Now at this time, he was just a pallete swap of Mario’s sprite in the game. Luigi did not get his green color until 1985 in the critical acclaimed Super Mario Bros where he was clothed in green and white and still available as a second player. Luigi got his first playable experience in the brutal Lost Levels game where you could go a single game with Luigi. Luigi would not get his modern green and blue look until the american version of Super Mario Bros 2 and since then he has kept the same look. Luigi has followed Mario through nearly adventure, always having his brother’s back but not every adventure included Luigi. Super Mario 64 and Super Mario Sunshine, 2 of Mario’s biggest adventures did not have Luigi at all. Why???
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(Luigi getting a Power Star)

Luigi is known for being in the shadow of his brother and has mostly been seen as a support character but in the past years, he has been seen enjoying much larger roles such as traveling the universe in the Galaxy games, and even getting some DLC of his own on New Super Mario Luigi U. Luigi has been shown to be able to fight but he isn’t that great at it. Through all the years, Luigi has always faced his fears and his list of accomplishments is quite remarkable for a plumber who flinches at the site of goombas.
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Miles Tails Prower:
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Our little friend Tails here started out as Sonic’s new best buddy in Sonic The Hedgehog 2 for the Master System but his true first appearance to the world was in Sonic the Hedgehog 2 for the Genesis/Mega Drive. He was the silent type, following Sonic through every level, collecting rings and even helping fighting the bosses. Tails is obviously a fox with his two tails to which he could fly with them although this ability was not used until Sonic The Hedgehog 3 a few years later. He has a deep admiration for Sonic ever since they met and sees Sonic as his older brother and a mentor with a dream of being as cool as he is someday. Tails has played the support role through all of Sonic’s adventures from the start but not all of them just saw him in the background. In Sonic 3/Knuckles, Tails was fully playable and had his own gameplay, Sonic Adventure 1 had him flying through stages and in Sonic 2 he was shooting badnicks in a walking tank. Tails has a high IQ for a fox his age and uses his knowledge to build all sorts of machinery. His most notable creations are his Tornado planes.
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(Look at that thing, don’t want to be on the receiving end of that do you?)

Tails can be shy at times and is not always confident in his abilities. He has shown to hold his own but tries to use other means to solve a problem. In recent years, Tails has taken the back seat once again in Sonic’s adventures but he is still loved by the Sonic fanbase and is not going anywhere anytime soon.
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(Look at those cute eyes)

Who has the better Abilities/Skills?:

Luigi:
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Luigi has a lot of abilities closely related to his brother. Like Mario, Luigi has access to many different powerups. He can use items like Mushrooms to grow larger or Fire and Ice flowers to throw balls of Fire and Ice. He can use many items like the Starman to gain invincibility or use Boo Mushrooms to turn invisible for a short time. Cape Feathers give him the ability to fly and he has been shown to be able to ride Yoshi as well as Mario can. It is unknown if he can use the Metal Cap or Invisibility cap from Super Mario 64 although it is sorta implied through the Smash Bros series that he can use the Metal Cap. He can also jump much higher than Mario but he also has poor traction, causing him to slip.
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Luigi is a capable ghost hunter. Using the Poltergust 3000, Luigi can clean house of ghosts with ease by using his flashlight and vacuum to take care of whatever is in his way. Luigi has been shown he can be the capable fighter time to time. He has been in all the Smash Bros games and holds his own quite well using moves similar to Mario but with his own original moves tossed in. He has shown to have an even wider array of moves from the Mario and Luigi series of games ranging from shell attacks, hammers, meteors, and so on. He can also throw special green fireballs while racing in Mario Kart Double Dash but in future games most noticeably in Super Smash Bros games he shoots green fire. Hell, he can even fire himself like a missile across long distances. That is a neat attack if you ask me.
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Tails:
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Tails has been shown to have similar abilities to Sonic. He can spindash and roll into a ball to gain speed to hit enemies. He can push himself to a decent speed by using his tails as propellers but he tires quickly. By using these tails to fly, he can hover short distances in the air or cross large gaps, but by using the special Jet Anklet, he can increase his flying speed, enabling him to cover more distances with ease. He can do a spin attack using his tails as well. Tails can use the power of the Super Emeralds to obtain his own Super Form where he leads a Flicky army of death that is basically a huge game breaker in Sonic and Knuckles.

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(Credit to unknown artist)

Tails’ main abilities come from his knowledge of machinery, most notably airplanes. He can build airplanes that run on the power of the Chaos emeralds, hoverboards to race with, a walking tank that can fire off deadly ammo and then transform into a working car, and much much more. Tails can build communicators and even watercraft if needed. Tails is also a very skilled driver who can avoid pretty much any rush hour traffic as noted in Sonic Adventure 2. Tails has some fighting ability but his skills are more long range as seen in the Sonic Riders, Sonic and Sega All Stars Racing series of games, Sonic Battle, and Sonic Chronicles. He prefers not to fight unless it’s absolutely necessary.
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(Tornado 1 and Tornado 2, a few among Tails’ vast amount of machines that he’s built)

Overall:
I think Tails has the advantage over Luigi in skills and abilities. Tails is smarter and can think critically and make decisions to outsmart Luigi. While Luigi has a lot of powerups, without them, he doesn’t have much to bring to a fight while Tails could easily bring out his planes, or his mech or just beat Luigi in a math competition. But I think both Luigi and Tails have really cool abilities and skills that suit them well in their respective universes.

Who had the better solo game(s)?

Luigi:
(Note: Mario is Missing is not going on here). When the gamecube first came out, fans wanted a new Mario game but instead they got Luigi. Luigi was not saving a princess or anything, but he was exploring a haunted house in search of his famous brother. Luigi’s Mansion as we all know is an adventure game in which Luigi finds out he won a mansion in a contest he didn’t enter and arrives at the mansion and realizes the place is haunted after wetting himself. Armed with a vacuum cleaner from a guy named Professor E. Gadd, Luigi sets off to rescue Mario.
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Luigi’s Mansion focuses on Luigi as he travels through the mansion’s 4 areas searching for clues to find Mario, catching ghosts, and keeping his cool. Throughout the game Luigi encounters portrait ghosts, ghosts that E.Gadd had kept in a gallery and a giant Boo named Boolossous came and freed all the ghosts. At the end of each area is a boss ghost until you reach the final area of the game where King Boo has Mario captive in a painting. Luigi’s Mansion is a fun game to pass time and has a charm to it to which adds to the game’s personality. With catchy music, memorable ghosts, and a lot of quirky humor, Luigi’s Mansion is a fun game for any fan of the Mario series.
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Luigi’s Mansion Dark Moon had our green hero returning to the ghostbusting scene. I have personally not played it but the story evolves around this place called Evershade Valley where E.Gadd is studying friendly ghosts but when the Dark Moon shatters and the pieces scatter, the ghosts become hostile. It looks very decent to me and I can’t wait to play it.

Luigi also had this past year some of his one spotlight as DLC for New Super Mario Bros Wii U as part of Nintendo’s Year of Luigi. This extra package focuses on Luigi alone as he traverses through 80 plus new levels by himself and is available as download or you now buy it as a separate game entirely.
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Tails:
Tails has had a few titles to which he was the main star. In Tail’s Skypatrol for the Game Gear, Tails finds himself on a mysterious island and gets into conflict with an old woman named Wendy who threatens to turn any dissidents on the island into crystals. The gameplay is similar to the style in the normal Sonic series but Tails is suspended in flight mode and the screen auto scrolls with the goal just to complete each stage. Tails has a stamina meter and the player has to watch it constantly so he doesn’t fall to the ground, causing him to lose a life. The game itself is fun but a lot of fans looked past it due to it being really easy and having issues and the Game Gear itself was hard to deal with due to it’s screen.
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Tails and the Music Maker was an educational game for the Sega Pico in which Tails taught children about music through mini games. Not much else to say here.

Tails Adventure for the Game Gear is different depending on if you have the Japanese version or the Western version. The Japanese story is much more detailed but basically in both, Tails finds an island which he claims for himself but a Flicky tells him the island is being invaded. In this game, you backtrack and solve puzzles, giving the game an RPG like style of gameplay. Out of all of Tail’s games, this one is liked the most.
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Overall: Luigi takes this one easily. While I love Tails’ solo adventures, Luigi’s games are just bigger and easier to play them. To play Tails’ games, you either need a Game Gear with the games or a Pico, or Sonic Adventure DX and unlock Tails’ Adventure and Skypatrol.

Who has fared better in recent years?:

Luigi:
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In the days since the Gamecube, Luigi has been in the spotlight quite a bit taking bigger and more prominent roles. He helped Mario collect power stars through the universe in the Galaxy games, travel through new lands in all the New Super Mario Bros games including his New Super Luigi U. He has been inside Bowser’s body and helped Mario go through a dreamworld in Bowser’s Inside Story and Dream Team respectfully. His solo game got a sequel Dark Moon and he is scheduled to be in a Dr. Mario remake as the main character. Luigi is more popular now than he ever has been.

Tails:
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Since the days of Adventure 1,2, and Heroes, Tails has been in the backseat a lot through Sonic’s more recent adventures. In Sonic Rush Adventure, he helped Sonic by building a bunch of watercraft. His backseat roles have included but not limited to: Ali Baba in Sonic and the Secret Rings, Blacksmith in Sonic and The Black Knight, a translator in Sonic Colors, and others to name as well. Tails was in Generations along with his younger self. Tails’ last real playable appearance was in Sonic 2006 without counting the racing games or the Olympic Crossover games. With the newly announced Sonic Boom, Tails appears to be returning to a playable status which is welcoming.

Overall:
Luigi is my choice for this once again. Luigi has been brought out of his shadow and because of it, he is a lot more popular now and it works in Nintendo’s favor as they were happy to give Luigi his own year of stuff. I know Sonic Team will never do that with Tails and while Tails is a staple of the series, he is in my opinion starting to lose his popularity. So that’s why Luigi is picked for this spot.

Accomplishments as many as I can name (Spinoff game accomplishments count too):

Luigi:
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  • Helped save the Princess in Super Mario Bros if you were playing a two player game
  • Helped defeat Wart in Super Mario Bros 2 (USA) despite it being a dream
  • Tagged along in Super Mario Bros 3 if a two player game
  • Tagged along in Super Mario World
  • Saved Mario from a Boo infested mansion and faced his greatest fears and prevailed
  • Helped Mario earn Power Stars in both Galaxy games and even got a whole new game just made for him (for those going for total completion of the first Galaxy game)
  • Was a main character in all New Super Mario Bros games, Super Mario 3D World, Luigi’s Mansion Dark Moon, and New Super Luigi U
  • Saved the world with Mario in all  Mario and Luigi RPG games
  • Has participated in every sport possible with his brother
  • Competed in 4 different Olympics
  • Survived Smash Bros 3 times, soon to be fourth
  • Survived Mario Party

Tails:
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  • Saved the world from Eggman with Sonic in Sonic the Hedgehog 2 for both Master System and Genesis/Mega Drive
  • Saved the world by himself in Sonic 3/Knuckles if player chose him by himself
  • Kamikazied his Tornado 2 into the Egg Carrier like a boss in Sonic Adventure
  • Faced his fears and saved Station Square in Sonic Adventure from destruction
  • Armed with his mech, Tails helped stop Space Colony Ark from falling in Sonic Adventure 2
  • Created a fake emerald with near the same properties as real ones
  • Fought Eggman to avenge Sonic after his apparent death and won in Sonic Adventure 2
  • Carried his teammates through 10 plus stages in Heroes without complaining and fought Metal Overlord with Sonic and Knuckles
  • Stopped Eggman in all Sonic Advance games
  • Was a blacksmith for Sonic in Sonic and The Black Knight
  • Starred in 3 of his own games and ended up a hero
  • Built a working translator in Sonic Colors to talk to Wisps
  • Teamed up with his past self in Sonic Generations to solve the Time Eater mystery
  • Teamed up with Sonic in Sonic 4 Episode 2
  • Survived a near end of friendship in Sonic Lost World
  • Helped to stop Eggman gain control of Babylon Garden in Sonic Riders and Sonic Riders Zero Gravity
  • Participated in 4 Olympics
  • Survived Sonic Shuffle

Overall: I give both of them this point. There’s so many more minor things I could put but I put the most well known accomplishments these two sidekicks have under their belts. Both of them have done so much that I can’t say one or the other. I’m giving it to both of them.

My Final Thoughts: Both Luigi and Tails are two of the best well known sidekicks around. No matter the hardships they always come back ready to fight harder with determination and perseverance. I believe I have covered all that is needed to make a decision and I promise I kept it as equal as possible. As I said with Mario vs. Sonic, I love both Luigi and Tails and without them, their respective universes would suffer without them. Enough of all this banter, time for the final results!

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My answer:
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Luigi. This was so close, it took me 15 minutes of self debate of who to put on this spot. I couldn’t very well make it a tie cause then the purpose of this would be invalid. I believe that Luigi trumps Tails by so little margin I don’t have much to say because I’m not really sure why I like Luigi more. Tails dies multiple times while running behind Sonic but he never quits, Mario always gets Peach and Luigi is either forgotten about if Daisy isn’t around but he comes back every game ready to go again. I believe these two represent the best of sidekicks and the best of friends. Luigi is Mario’s brother, Sonic is like a brother to Tails, it’s strong bonds like that keep these two going. Luigi is my choice but only by 0.00000001 percent over Miles Tails Prower

Afterword:
All right, up next is a special co review with my good friend Jon Pittenger. We’re covering an SNES classic, Tiny Toons Adventures: Buster Busts Loose.

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